v0.4.0-prebeta

completed

Deployed on Dec 8, 2025, 12:08:15

Deployment Details

Version

v0.4.0-prebeta

Status

completed

Platforms

macOSWindows

Deployed At

Dec 8, 2025, 12:08:15

Channels

mac-prebetawindows-prebeta

Build Information

macOS Build

Files: 192

App: StickCrisis.app

Windows Build

Files: 189

Exe: StickCrisis.exe

Release Notes

FeatureDec 8, 2025

Release 0.4.0-prebeta

New Features

  • prefabs: remove VehicleObstacle from allowedObstaclePaths in background prefabs
  • ui: add graphics settings with brightness overlay
  • audio: apply SFX volume scaling to gameplay sounds
  • audio: integrate audio settings with save system
  • ui: update sound settings controller for three volume sliders
  • ui: add Music and SFX sliders to sound settings panel
  • audio: add AudioSettingsManager singleton for volume control
  • audio: add AudioSettings domain model for persistence
  • ui: add quit confirmation modal to pause menu
  • shop: implement pagination logic for shop items
  • ui: replace shop scrollbar with pagination navigation buttons
  • build: auto-detect version from git tag for build path
  • ui: add UI metadata for DifficultyChoice, WeaponAbilityChoice and LoadingScreen
  • ui: add UIButtonSoundHandler for button audio feedback
  • ui: add MainMenu button assets

Bug Fixes

  • ui: add missing graphics-button-img CSS class
  • ui: remove redundant SOUND title from sound panels
  • ui: use AutoSaveMonoBehaviour singleton for reset functionality
  • build: resolve Debug ambiguity with using alias

Improvements

  • config: update MainMenu scene and LevelGenerator config
  • ui: refresh GameOver title and MainMenu timeline assets
  • ui: reorganize PauseMenu prefab into directory structure